export default {
    "编号": "5-10",
    "胜利队伍": (fight_data, win_team_index, fail_team_index) => {
        G.FightSettlementUtils.win_team_settlement_callback(fight_data, win_team_index, fail_team_index, (characters_id, characters) => {
            G.Characters.add_exp(characters_id, 2091190);
            G.Characters.add_plot_point(characters_id, 1);
            characters["剧情"] = { "主线": 5, "编号": 1, "地图": 1009, "进度": 11, "附加": { "战斗": 1 } };
            let first = ["僵尸", "森之魅", "呜……我不甘心!"];
            let next = [];
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], next, characters["剧情"]);
        });
    },
}